inclusion

Making Tech More Accessible: An Ethnographic Lens on Ability and Disability

Mural on a street in Croydon, London in blue, light brown, black and cyan colors. A busy image with many different figures that are both humanoid and rectangular/robotic. A central image has three large eyes arranged vertically.
"An ethnographic lens influences us to define ability and disability in a way that is maximally inclusive...many different abilities are present in our world, and each deserves to be taken as its own reality and respected as such." —RICHARD BECKWITH (Research Psychologist, Intelligent Systems Research Lab) & SUSAN FAULKNER, (Research Director, Research and Experience Definition), Intel Corporation EPIC Members Richard Beckwith and Susan Faulkner (Intel) have assembled a panel of luminaries in accessible tech research, design, and engineering for our January 26 event, Seeing Ability: Research and Development for Making Tech More Accessible. In anticipation, we asked them a few questions about their approach to accessibility and key first steps all of us can take to do more inclusive work. How do you define ability and accessibility? How does an ethnographic lens influence your definitions? Ability has to do with what an individual is capable of perceiving or physically doing with their body; accessibility has to do with...

Seeing Ability: Research and Development for Making Tech More Accessible

SEEING ABILITY Research and Development for Making Tech More Accessible. EPIC Talk Jan 26. _Richard Beckwith, Research Psychologist, Intel _Darryl Adams, Director of Accessibility, Intel _Stacy Branham, Associate Professor of Informatics, UC Irvine _Tim Graham, Gaming Segment Lead, Dell Technologies _Adam Munder, General Manager, OmniBridge

An EPIC talk with , DARRYL ADAMS, TIM GRAHAM, STACY BRANHAM, ADAM MUNDER, Computing Accessibility January 26, 3–4:30 pm Pacific time (10–11:30 am AEDT) Free for EPIC Members [s2If current_user_can(access_s2member_level1)] REGISTER [/s2If] [s2If !is_user_logged_in()] TO REGISTER: JOIN EPIC or LOG IN [/s2If] [s2If current_user_is(subscriber)] TO REGISTER: JOIN EPIC [/s2If] Overview One of the biggest challenges…

Tutorial: Research for Accessible and Inclusive Design

Tutorial: Research for Accessible and Inclusive Design
Learn tools and strategies for integrating people with disabilities into your research and driving inclusive design. Instructors: GREGORY WEINSTEIN, Senior Accessibility Designer, CVS & ERICA MCCOY, Senior Accessibility Designer, CVS [s2If current_user_can(access_s2member_level1)] [/s2If] [s2If !is_user_logged_in()] Please sign in or become an EPIC Member to access video. [/s2If] [s2If current_user_is(subscriber)] Become an EPIC Member to access video: → Learn about Membership → Browse Video Library [/s2If] Overview This video has been edited to protect the privacy of participants in the live tutorial. Including people with disabilities in user research is fundamentally the right thing to do, because their experiences matter just as much as those of the non-disabled users that are typically represented in research. In addition, including people with disabilities in research makes good business sense, because it leads to products that are more inclusive and generally more accessible, usable, and delightful...

Dismantling Stereotypes: Taking an Inside-Out Perspective to Building Better Representation in Advertising for Unilever

STEPHANIE BARRETT Quantum Consumer Solutions SIDDHARTH KANORIA Quantum Consumer Solutions [s2If is_user_logged_in()]DOWNLOAD PDF [/s2If] Equality, inclusion, and representation are increasingly acknowledged as core tenets of prosperous countries, cities, and organizations. We know that equality is essential, and we also know equality must be enacted on all fronts. Brands and other social organizations are increasingly recognizing their role as social stakeholders, committed to building a society in which both people and their businesses can thrive in the long-term. Quantum Consumer Solutions and Unilever have partnered on this program of four projects to understand and reduce stereotypes and improve representation. We used a mixed-methods approach, including semiotics, qualitative research, expert interviews, springboards, and internal organizational change to improve inclusivity in communications, pack, and products. Readers can expect to learn why we recommend an ‘inside-out’ approach that combines organizational change...

Beyond Representation: Using Infrastructure Studies to Reframe Ethnographic Agendas and Outcomes

Still image of Karl Mendonca presenting at EPIC2022
KARL MENDONCA Google [s2If is_user_logged_in()]DOWNLOAD PDF [/s2If] [s2If current_user_can(access_s2member_level1)] [/s2If] The ethos and methods of participatory research have been widely embraced as a powerful approach to address systemic inequity in the design of technology. While there have been many gains and developments that merit celebration, an unspoken, prevalent assumption is that inclusive forms of engagement will unequivocally result in a more inclusive product. Using the case study of an ethnographic project, this paper critically examines how the task of producing “better” (more ethical, more participatory, more statistically diverse) representations, had the unintended consequence of displacing structural outcomes to questions of aesthetics and statistical sampling. An investigation into the cause of this displacement reveals the resilience of deeper historical biases that persist from the early years of electronic computing. As a possible remedial framework, this paper introduces the field of infrastructure...

Building Target Worlds: Connecting Research, Futures Exploration and Worldbuilding

MARKUS ROTHMÜLLER Bridgemaker GmbH [s2If is_user_logged_in()]DOWNLOAD PDF [/s2If] [s2If current_user_can(access_s2member_level1)] [/s2If] “The future” cannot be “predicted,” but “preferred futures” can and should be envisioned, invented, implemented, continuously evaluated, revised, and re-envisioned. —Jim Dator, Hawaii, 1995 This paper introduces a framework called Target Worlds, with which I hope to offer an alternative to putting users, personas or target groups at the center of innovation. Instead I want to promote a more prudent approach that balances social, environmental, technological and financial sustainability in innovation.Target Worlds thereby tries to overcome issues of focus, scalability and responsibility in innovation by tackling the core of the problem: the targets of innovation work. The framework merges concepts of investigating ‘worlds’ today, identifying desirable futures for tomorrow and worldbuilding as a hands-on approach resulting in target worlds as new point of departure for...

Tutorial: Research for Accessible and Inclusive Design

Research for Accessible and Inclusive Design
Instructors: GREGORY WEINSTEIN (Senior Accessibility Designer, CVS) & ERICA MCCOY (Senior Accessibility Designer, CVS) Gain tools and strategies for integrating people with disabilities into your research and driving inclusive design. [s2If current_user_can(access_s2member_level1)] [/s2If] [s2If !is_user_logged_in()] Please sign in or become an EPIC Member to access video. [/s2If] [s2If current_user_is(subscriber)] Become an EPIC Member to access video: → Learn about Membership → Browse Video Library [/s2If] Overview This tutorial was conducted at EPIC2021. Exercises and discussions have been omitted to protect the privacy of participants. Including people with disabilities in user research is fundamentally the right thing to do, because their experiences matter just as much as those of the non-disabled users that are typically represented in research. In addition, including people with disabilities in research makes good business sense, because it leads to products that are more inclusive and generally...

Watch Party—Design & White Supremacy Culture

by Hello to the global EPIC Community! I’m the new community manager for Ethnography Hangout Slack, a space to discuss applied ethnography created by EPIC, Anthrodesign, and Ethnography Matters. I’m excited to energize even more engagement and inspire you to develop valuable connections and conversations there. To kick that off, I hope you’ll join our…

Design & White Supremacy Culture: A Call and Response

AUTUMN SANDERS FOSTER, Chair Quire Consulting NANCY DOUYON Douyon Signature Labs ANGELA GIST-MACKEY University of Kansas WILLIAM LEZ HENRY University of West London MELINDA WEEKES-LAIDLOW Weekes in Advance Enterprises Within the growing global discourse around race, whiteness, and racial injustice lies a call to address the ways systemic racism and normalized whiteness continue to shape our work. Many organizations have issued formal statements but struggle to identify and implement meaningful next steps. Through this panel, we will discuss how change works in concert with or opposition to dominant norms, values, and culture in our research and our organizations. Panelists Autumn Sanders Foster has worked with Fortune 500 companies, start-ups and non-profits, helping them grow their businesses by understanding their customers. She launched Quire Consulting in 2017 to provide clients access to qualitative research and design strategy that brings real people into the center of the design process. She leads...